[3]**This is my problem with several animations for this character.
I exported all animations in fbx. In 3dmax the animations are well, but when exported to unity, Character parts overlap.
The hierarchy in 3Dmax or unity has something to do?
Before i made another character with animations and works fine**[3]
some help please
![alt text][1]
![alt text][2]![alt text][3]![alt text][4]
[1]: /storage/temp/4683-error.jpg
[3]: /storage/temp/4684-hood.jpg
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