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3Dmax animation overlap in unity

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[3]**This is my problem with several animations for this character. I exported all animations in fbx. In 3dmax the animations are well, but when exported to unity, Character parts overlap. The hierarchy in 3Dmax or unity has something to do? Before i made another character with animations and works fine**[3] some help please ![alt text][1] ![alt text][2]![alt text][3]![alt text][4] [1]: /storage/temp/4683-error.jpg [3]: /storage/temp/4684-hood.jpg

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